- PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation Point cloud is an important type of geometric data structure. Due to its irregular format, most researchers transform such data to regular 3D voxel grids or collections of images. This, however, renders data unnecessarily voluminous and causes issues. In this paper, we design a novel type of neural network that directly consumes point clouds and well respects the permutation invariance of points in the input. Our network, named PointNet, provides a unified architecture for applications ranging from object classification, part segmentation, to scene semantic parsing. Though simple, PointNet is highly efficient and effective. Empirically, it shows strong performance on par or even better than state of the art. Theoretically, we provide analysis towards understanding of what the network has learnt and why the network is robust with respect to input perturbation and corruption. 4 authors · Dec 2, 2016 1
- HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis, parsing semantic labels, and tracking moving objects. Despite considerable progress, existing approaches often focus on specific aspects of this task and require additional inputs such as LiDAR scans or manually annotated 3D bounding boxes. In this paper, we introduce a novel pipeline that utilizes 3D Gaussian Splatting for holistic urban scene understanding. Our main idea involves the joint optimization of geometry, appearance, semantics, and motion using a combination of static and dynamic 3D Gaussians, where moving object poses are regularized via physical constraints. Our approach offers the ability to render new viewpoints in real-time, yielding 2D and 3D semantic information with high accuracy, and reconstruct dynamic scenes, even in scenarios where 3D bounding box detection are highly noisy. Experimental results on KITTI, KITTI-360, and Virtual KITTI 2 demonstrate the effectiveness of our approach. 9 authors · Mar 19, 2024
- SGL: Symbolic Goal Learning in a Hybrid, Modular Framework for Human Instruction Following This paper investigates robot manipulation based on human instruction with ambiguous requests. The intent is to compensate for imperfect natural language via visual observations. Early symbolic methods, based on manually defined symbols, built modular framework consist of semantic parsing and task planning for producing sequences of actions from natural language requests. Modern connectionist methods employ deep neural networks to automatically learn visual and linguistic features and map to a sequence of low-level actions, in an endto-end fashion. These two approaches are blended to create a hybrid, modular framework: it formulates instruction following as symbolic goal learning via deep neural networks followed by task planning via symbolic planners. Connectionist and symbolic modules are bridged with Planning Domain Definition Language. The vision-and-language learning network predicts its goal representation, which is sent to a planner for producing a task-completing action sequence. For improving the flexibility of natural language, we further incorporate implicit human intents with explicit human instructions. To learn generic features for vision and language, we propose to separately pretrain vision and language encoders on scene graph parsing and semantic textual similarity tasks. Benchmarking evaluates the impacts of different components of, or options for, the vision-and-language learning model and shows the effectiveness of pretraining strategies. Manipulation experiments conducted in the simulator AI2THOR show the robustness of the framework to novel scenarios. 4 authors · Feb 25, 2022
1 Unsupervised semantic segmentation of high-resolution UAV imagery for road scene parsing Two challenges are presented when parsing road scenes in UAV images. First, the high resolution of UAV images makes processing difficult. Second, supervised deep learning methods require a large amount of manual annotations to train robust and accurate models. In this paper, an unsupervised road parsing framework that leverages recent advances in vision language models and fundamental computer vision model is introduced.Initially, a vision language model is employed to efficiently process ultra-large resolution UAV images to quickly detect road regions of interest in the images. Subsequently, the vision foundation model SAM is utilized to generate masks for the road regions without category information. Following that, a self-supervised representation learning network extracts feature representations from all masked regions. Finally, an unsupervised clustering algorithm is applied to cluster these feature representations and assign IDs to each cluster. The masked regions are combined with the corresponding IDs to generate initial pseudo-labels, which initiate an iterative self-training process for regular semantic segmentation. The proposed method achieves an impressive 89.96% mIoU on the development dataset without relying on any manual annotation. Particularly noteworthy is the extraordinary flexibility of the proposed method, which even goes beyond the limitations of human-defined categories and is able to acquire knowledge of new categories from the dataset itself. 4 authors · Feb 5, 2024
- Unified Semantic Transformer for 3D Scene Understanding Holistic 3D scene understanding involves capturing and parsing unstructured 3D environments. Due to the inherent complexity of the real world, existing models have predominantly been developed and limited to be task-specific. We introduce UNITE, a Unified Semantic Transformer for 3D scene understanding, a novel feed-forward neural network that unifies a diverse set of 3D semantic tasks within a single model. Our model operates on unseen scenes in a fully end-to-end manner and only takes a few seconds to infer the full 3D semantic geometry. Our approach is capable of directly predicting multiple semantic attributes, including 3D scene segmentation, instance embeddings, open-vocabulary features, as well as affordance and articulations, solely from RGB images. The method is trained using a combination of 2D distillation, heavily relying on self-supervision and leverages novel multi-view losses designed to ensure 3D view consistency. We demonstrate that UNITE achieves state-of-the-art performance on several different semantic tasks and even outperforms task-specific models, in many cases, surpassing methods that operate on ground truth 3D geometry. See the project website at unite-page.github.io 6 authors · Dec 16, 2025
- Semantic Understanding of Scenes through the ADE20K Dataset Scene parsing, or recognizing and segmenting objects and stuff in an image, is one of the key problems in computer vision. Despite the community's efforts in data collection, there are still few image datasets covering a wide range of scenes and object categories with dense and detailed annotations for scene parsing. In this paper, we introduce and analyze the ADE20K dataset, spanning diverse annotations of scenes, objects, parts of objects, and in some cases even parts of parts. A generic network design called Cascade Segmentation Module is then proposed to enable the segmentation networks to parse a scene into stuff, objects, and object parts in a cascade. We evaluate the proposed module integrated within two existing semantic segmentation networks, yielding significant improvements for scene parsing. We further show that the scene parsing networks trained on ADE20K can be applied to a wide variety of scenes and objects. 7 authors · Aug 18, 2016
- MTMamba: Enhancing Multi-Task Dense Scene Understanding by Mamba-Based Decoders Multi-task dense scene understanding, which learns a model for multiple dense prediction tasks, has a wide range of application scenarios. Modeling long-range dependency and enhancing cross-task interactions are crucial to multi-task dense prediction. In this paper, we propose MTMamba, a novel Mamba-based architecture for multi-task scene understanding. It contains two types of core blocks: self-task Mamba (STM) block and cross-task Mamba (CTM) block. STM handles long-range dependency by leveraging Mamba, while CTM explicitly models task interactions to facilitate information exchange across tasks. Experiments on NYUDv2 and PASCAL-Context datasets demonstrate the superior performance of MTMamba over Transformer-based and CNN-based methods. Notably, on the PASCAL-Context dataset, MTMamba achieves improvements of +2.08, +5.01, and +4.90 over the previous best methods in the tasks of semantic segmentation, human parsing, and object boundary detection, respectively. The code is available at https://github.com/EnVision-Research/MTMamba. 6 authors · Jul 2, 2024
- Deep Dual-resolution Networks for Real-time and Accurate Semantic Segmentation of Road Scenes Semantic segmentation is a key technology for autonomous vehicles to understand the surrounding scenes. The appealing performances of contemporary models usually come at the expense of heavy computations and lengthy inference time, which is intolerable for self-driving. Using light-weight architectures (encoder-decoder or two-pathway) or reasoning on low-resolution images, recent methods realize very fast scene parsing, even running at more than 100 FPS on a single 1080Ti GPU. However, there is still a significant gap in performance between these real-time methods and the models based on dilation backbones. To tackle this problem, we proposed a family of efficient backbones specially designed for real-time semantic segmentation. The proposed deep dual-resolution networks (DDRNets) are composed of two deep branches between which multiple bilateral fusions are performed. Additionally, we design a new contextual information extractor named Deep Aggregation Pyramid Pooling Module (DAPPM) to enlarge effective receptive fields and fuse multi-scale context based on low-resolution feature maps. Our method achieves a new state-of-the-art trade-off between accuracy and speed on both Cityscapes and CamVid dataset. In particular, on a single 2080Ti GPU, DDRNet-23-slim yields 77.4% mIoU at 102 FPS on Cityscapes test set and 74.7% mIoU at 230 FPS on CamVid test set. With widely used test augmentation, our method is superior to most state-of-the-art models and requires much less computation. Codes and trained models are available online. 4 authors · Jan 15, 2021
- Auto-Retoucher(ART) - A framework for Background Replacement and Image Editing Replacing the background and simultaneously adjusting foreground objects is a challenging task in image editing. Current techniques for generating such images relies heavily on user interactions with image editing softwares, which is a tedious job for professional retouchers. To reduce their workload, some exciting progress has been made on generating images with a given background. However, these models can neither adjust the position and scale of the foreground objects, nor guarantee the semantic consistency between foreground and background. To overcome these limitations, we propose a framework -- ART(Auto-Retoucher), to generate images with sufficient semantic and spatial consistency. Images are first processed by semantic matting and scene parsing modules, then a multi-task verifier model will give two confidence scores for the current background and position setting. We demonstrate that our jointly optimized verifier model successfully improves the visual consistency, and our ART framework performs well on images with the human body as foregrounds. 4 authors · Jan 13, 2019
- The Neuro-Symbolic Concept Learner: Interpreting Scenes, Words, and Sentences From Natural Supervision We propose the Neuro-Symbolic Concept Learner (NS-CL), a model that learns visual concepts, words, and semantic parsing of sentences without explicit supervision on any of them; instead, our model learns by simply looking at images and reading paired questions and answers. Our model builds an object-based scene representation and translates sentences into executable, symbolic programs. To bridge the learning of two modules, we use a neuro-symbolic reasoning module that executes these programs on the latent scene representation. Analogical to human concept learning, the perception module learns visual concepts based on the language description of the object being referred to. Meanwhile, the learned visual concepts facilitate learning new words and parsing new sentences. We use curriculum learning to guide the searching over the large compositional space of images and language. Extensive experiments demonstrate the accuracy and efficiency of our model on learning visual concepts, word representations, and semantic parsing of sentences. Further, our method allows easy generalization to new object attributes, compositions, language concepts, scenes and questions, and even new program domains. It also empowers applications including visual question answering and bidirectional image-text retrieval. 5 authors · Apr 26, 2019
- Scene Graph Generation by Iterative Message Passing Understanding a visual scene goes beyond recognizing individual objects in isolation. Relationships between objects also constitute rich semantic information about the scene. In this work, we explicitly model the objects and their relationships using scene graphs, a visually-grounded graphical structure of an image. We propose a novel end-to-end model that generates such structured scene representation from an input image. The model solves the scene graph inference problem using standard RNNs and learns to iteratively improves its predictions via message passing. Our joint inference model can take advantage of contextual cues to make better predictions on objects and their relationships. The experiments show that our model significantly outperforms previous methods for generating scene graphs using Visual Genome dataset and inferring support relations with NYU Depth v2 dataset. 4 authors · Jan 9, 2017
- Understanding Humans in Crowded Scenes: Deep Nested Adversarial Learning and A New Benchmark for Multi-Human Parsing Despite the noticeable progress in perceptual tasks like detection, instance segmentation and human parsing, computers still perform unsatisfactorily on visually understanding humans in crowded scenes, such as group behavior analysis, person re-identification and autonomous driving, etc. To this end, models need to comprehensively perceive the semantic information and the differences between instances in a multi-human image, which is recently defined as the multi-human parsing task. In this paper, we present a new large-scale database "Multi-Human Parsing (MHP)" for algorithm development and evaluation, and advances the state-of-the-art in understanding humans in crowded scenes. MHP contains 25,403 elaborately annotated images with 58 fine-grained semantic category labels, involving 2-26 persons per image and captured in real-world scenes from various viewpoints, poses, occlusion, interactions and background. We further propose a novel deep Nested Adversarial Network (NAN) model for multi-human parsing. NAN consists of three Generative Adversarial Network (GAN)-like sub-nets, respectively performing semantic saliency prediction, instance-agnostic parsing and instance-aware clustering. These sub-nets form a nested structure and are carefully designed to learn jointly in an end-to-end way. NAN consistently outperforms existing state-of-the-art solutions on our MHP and several other datasets, and serves as a strong baseline to drive the future research for multi-human parsing. 7 authors · Apr 9, 2018
- FACTUAL: A Benchmark for Faithful and Consistent Textual Scene Graph Parsing Textual scene graph parsing has become increasingly important in various vision-language applications, including image caption evaluation and image retrieval. However, existing scene graph parsers that convert image captions into scene graphs often suffer from two types of errors. First, the generated scene graphs fail to capture the true semantics of the captions or the corresponding images, resulting in a lack of faithfulness. Second, the generated scene graphs have high inconsistency, with the same semantics represented by different annotations. To address these challenges, we propose a novel dataset, which involves re-annotating the captions in Visual Genome (VG) using a new intermediate representation called FACTUAL-MR. FACTUAL-MR can be directly converted into faithful and consistent scene graph annotations. Our experimental results clearly demonstrate that the parser trained on our dataset outperforms existing approaches in terms of faithfulness and consistency. This improvement leads to a significant performance boost in both image caption evaluation and zero-shot image retrieval tasks. Furthermore, we introduce a novel metric for measuring scene graph similarity, which, when combined with the improved scene graph parser, achieves state-of-the-art (SOTA) results on multiple benchmark datasets for the aforementioned tasks. The code and dataset are available at https://github.com/zhuang-li/FACTUAL . 8 authors · May 27, 2023
- Fully Exploiting Vision Foundation Model's Profound Prior Knowledge for Generalizable RGB-Depth Driving Scene Parsing Recent vision foundation models (VFMs), typically based on Vision Transformer (ViT), have significantly advanced numerous computer vision tasks. Despite their success in tasks focused solely on RGB images, the potential of VFMs in RGB-depth driving scene parsing remains largely under-explored. In this article, we take one step toward this emerging research area by investigating a feasible technique to fully exploit VFMs for generalizable RGB-depth driving scene parsing. Specifically, we explore the inherent characteristics of RGB and depth data, thereby presenting a Heterogeneous Feature Integration Transformer (HFIT). This network enables the efficient extraction and integration of comprehensive heterogeneous features without re-training ViTs. Relative depth prediction results from VFMs, used as inputs to the HFIT side adapter, overcome the limitations of the dependence on depth maps. Our proposed HFIT demonstrates superior performance compared to all other traditional single-modal and data-fusion scene parsing networks, pre-trained VFMs, and ViT adapters on the Cityscapes and KITTI Semantics datasets. We believe this novel strategy paves the way for future innovations in VFM-based data-fusion techniques for driving scene parsing. Our source code is publicly available at https://mias.group/HFIT. 5 authors · Feb 10, 2025
10 Imaginarium: Vision-guided High-Quality 3D Scene Layout Generation Generating artistic and coherent 3D scene layouts is crucial in digital content creation. Traditional optimization-based methods are often constrained by cumbersome manual rules, while deep generative models face challenges in producing content with richness and diversity. Furthermore, approaches that utilize large language models frequently lack robustness and fail to accurately capture complex spatial relationships. To address these challenges, this paper presents a novel vision-guided 3D layout generation system. We first construct a high-quality asset library containing 2,037 scene assets and 147 3D scene layouts. Subsequently, we employ an image generation model to expand prompt representations into images, fine-tuning it to align with our asset library. We then develop a robust image parsing module to recover the 3D layout of scenes based on visual semantics and geometric information. Finally, we optimize the scene layout using scene graphs and overall visual semantics to ensure logical coherence and alignment with the images. Extensive user testing demonstrates that our algorithm significantly outperforms existing methods in terms of layout richness and quality. The code and dataset will be available at https://github.com/HiHiAllen/Imaginarium. 11 authors · Oct 17, 2025 3
- Learning 3D Texture-Aware Representations for Parsing Diverse Human Clothing and Body Parts Existing methods for human parsing into body parts and clothing often use fixed mask categories with broad labels that obscure fine-grained clothing types. Recent open-vocabulary segmentation approaches leverage pretrained text-to-image (T2I) diffusion model features for strong zero-shot transfer, but typically group entire humans into a single person category, failing to distinguish diverse clothing or detailed body parts. To address this, we propose Spectrum, a unified network for part-level pixel parsing (body parts and clothing) and instance-level grouping. While diffusion-based open-vocabulary models generalize well across tasks, their internal representations are not specialized for detailed human parsing. We observe that, unlike diffusion models with broad representations, image-driven 3D texture generators maintain faithful correspondence to input images, enabling stronger representations for parsing diverse clothing and body parts. Spectrum introduces a novel repurposing of an Image-to-Texture (I2Tx) diffusion model -- obtained by fine-tuning a T2I model on 3D human texture maps -- for improved alignment with body parts and clothing. From an input image, we extract human-part internal features via the I2Tx diffusion model and generate semantically valid masks aligned to diverse clothing categories through prompt-guided grounding. Once trained, Spectrum produces semantic segmentation maps for every visible body part and clothing category, ignoring standalone garments or irrelevant objects, for any number of humans in the scene. We conduct extensive cross-dataset experiments -- separately assessing body parts, clothing parts, unseen clothing categories, and full-body masks -- and demonstrate that Spectrum consistently outperforms baseline methods in prompt-based segmentation. 3 authors · Aug 8, 2025