original
stringlengths 14
256
| corrupted
stringlengths 15
291
| target
stringlengths 14
255
| tags
listlengths 2
4
| source
stringclasses 1
value |
|---|---|---|---|---|
**USE THIS FOR THE SCENE RENDERING FOR A MID 90's 3D GLITCH BLOOM EFFECT TO EMULATED A LEGACY RENDERING SYSTEM (THINK 80s 90s demoscene 3d scene json design using three js wireframes and neurot
|
**USr TgoS |FOR tHE! Sc|ENE REN[sE#rINf :F!OR A M$oDI 90'a 3D @GLIycH BLOO, EFge;CT TO EMU#aTrD )A LEG:ACY RwN=r!RINg SYSTEM# (y)HoN^K 8;0s 90s sempsce|n^e 3d scenr JsOn design us:Ing lrhree js -w%!)eedran&es ab&Id Nlwurpt
|
**USE THIS FOR THE SCENE RENDERING FOR A MID 90's 3D GLITCH BLOOM EFFECT TO EMULATED A LEGACY RENDERING SYSTEM (THINK 80s 90s demoscene 3d scene json design using three js wireframes and neurot
|
[
"MD",
"User Content",
"Technical",
"Correspondence"
] |
BLOOM EFFECT.md
|
js for projectiles (non wireframe for neurots
|
js:* for prpjrcti;les (!mob q|ir{efr%me; lfir nw]tIts
|
js for projectiles (non wireframe for neurots
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
js)) for a cool lightweight and minimal visual effect, find a good balance where the game can still run in 60 frames per second but maintains a cool 3D holographic popping effect through the bloom:**
//BLOOM
const bloomPass = new UnrealBloomPass(new THREE
|
js)) fpr s cpok kighteei;ght amd mumImall visua-l wf1fec|t, dInd+ a Giod b)ak^:an]cE wjere thr famr $can dri;l tun i;- 60 g=ram1es per srcond but m1]ainraoms a cool 3D jolographiC oop;pi-!nf egfect l%yht:oigh rje bkoo$m:** //BLO[om cons1t* !b;oomPass =; !ne%|w UnRes|;;B;oo,psss1(n!rw THte;E
|
js)) for a cool lightweight and minimal visual effect, find a good balance where the game can still run in 60 frames per second but maintains a cool 3D holographic popping effect through the bloom:** //BLOOM const bloomPass = new UnrealBloomPass(new THREE
|
[
"MD",
"User Content",
"Correspondence",
"Long Text"
] |
BLOOM EFFECT.md
|
Vector2(window
|
Vrct&o!r2(wondiw
|
Vector2(window
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
innerWidth, window
|
inmerW&idyg, |wi[n:-iw
|
innerWidth, window
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
innerHeight), 0
|
onne:rHeIgHr1), 0
|
innerHeight), 0
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
8, 0, 0)
bloomPass
|
8, 0, 10) nl1o|o,pAas
|
8, 0, 0) bloomPass
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
renderToScreen = true
const bloomComposer = new EffectComposer(renderer)
bloomComposer
|
r):-;b]!eeToSlceerb = tr1ie c[nsy bl!i}omvom]posee = new |E;f:fecItvomopde)r(eeb@d^;rr%r) 1vloomCimposee
|
renderToScreen = true const bloomComposer = new EffectComposer(renderer) bloomComposer
|
[
"MD",
"User Content"
] |
BLOOM EFFECT.md
|
setSize(window
|
deT+ize(w!onsoQI
|
setSize(window
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
innerWidth, window
|
innwrW1i]th, wOlndow
|
innerWidth, window
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
innerHeight)
bloomComposer
|
iNnerHe(g()t1)) v;;oomICon[oser|
|
innerHeight) bloomComposer
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
addPass(renderScene)
bloomComposer
|
add[ass(rwnd&;eRIS&1enE) b+lpomvompos1e}
|
addPass(renderScene) bloomComposer
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
addPass(bloomPass)
//GLITCH
const glitchPass = new GlitchPass()
glitchPass
|
add|Pass!(;nloOn[as$s) //g^LoTCg vi;nsr ;gliychpas1s = bew1 hlll[txg|}asa() gLItch@ss!s
|
addPass(bloomPass) //GLITCH const glitchPass = new GlitchPass() glitchPass
|
[
"MD",
"User Content"
] |
BLOOM EFFECT.md
|
renderToScreen = true
const glitchComposer = new EffectComposer(renderer)
glitchComposer
|
rwnder+ToS-teen ;= true !co^batl glitchvP$moosw(- = ;n-!eq E;gfwcyC:pmpoder(renderee) glotc!hCompoSwr
|
renderToScreen = true const glitchComposer = new EffectComposer(renderer) glitchComposer
|
[
"MD",
"User Content"
] |
BLOOM EFFECT.md
|
setSize(window
|
setdiz]r(wim+ow
|
setSize(window
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
innerWidth, window
|
InnerWidtg, win+sPw
|
innerWidth, window
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
innerHeight)
glitchComposer
|
imn#wTHEIg!j}t); gLitxh[ompils!e:r
|
innerHeight) glitchComposer
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
addPass(renderScene)
glitchComposer
|
adSpa-:a(r%eIbdera1Cene) glutcljCo,posr;r
|
addPass(renderScene) glitchComposer
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
addPass(bloomPass)
glitchComposer
|
add[assl(bkOomPass) g:kitchC:imPI}oSer
|
addPass(bloomPass) glitchComposer
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
addPass(glitchPass)
const tick = () => {
controls
|
aDd!Paad(gli]tchoaS|d) [o[lbst rIiCk = () => { cpn%trol$s
|
addPass(glitchPass) const tick = () => { controls
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
update()
requestAnimationFrame(tick)
renderer
|
up|datr() rwquEsItAn1!i,at*upn$Frame(to;ck)| re#}de!rer
|
update() requestAnimationFrame(tick) renderer
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
autoClear = false
renderer
|
aUltoCleae =1 fslse erndere;*!e
|
autoClear = false renderer
|
[
"MD",
"User Content",
"Short Text"
] |
BLOOM EFFECT.md
|
___ ___ ___ ___ ___
/\ \ /\__\ _____ /| | /\ \ /\__\
_\:\ \ /:/ _/_ /::\ \ |:| | /::\ \ /:/ _/_
/\ \:\ \ /:/ /\__\ /:/\:\ \ |:| | /:/\:\ \ /:/ /\ \
_\:\ \:\ \ /:/ /:/ _/_ /:/ /::\__\ __|:|__| /:/ \:\ \ /:/ /::\ \
/\ \:\ \:\__\ /:/_/:/ /\__\ /:/_/:/\:|__| /::::\__\_____ /:/__/ \:\__\ /:/_/:/\:\__\
\:\ \:\/:/ / \:\/:/ /:/ / \:\/:/ /:/ / ~~~~\::::/___/ \:\ \ /:/ / \:\/:/ /:/ /
\:\ \::/ / \::/_/:/ / \::/_/:/ / |:|~~| \:\ /:/ / \::/ /:/ /
\:\/:/ / \:\/:/ / \:\/:/ / |:| | \:\/:/ / \/_/:/ /
\::/ / \::/ / \::/ / |:|__| \::/ / /:/ /
\/__/ \/__/ \/__/ |/__/ \/__/ \/__/
Synthetic Error Correction
UNDER DEVELOPMENT
Small synthetic dataset (28 examples: 22 train, 6 test) of error-correction pairs for training text correction models (e.g., OCR post-processing, typos).
Dataset Summary
This dataset was generated locally using the TYPE/RIGHTER offline-first PWA. It contains synthetic error-correction pairs for training text correction models.
Generated by TYPE/RIGHTER • Offline-First PWA, downloadable in the /typerighter/ folder of the repo
Supported Tasks and Leaderboards
- Text error correction
- OCR post-processing
- Typographical error correction
Languages
English
Dataset Structure
Data Instances
Each instance contains:
original: The text as it appeared in the uploaded filecorrupted: The procedurally "damaged" version for error detection trainingtarget: The cleaned, normalized version for error correction trainingtags: Content-based classification tagssource: Original file name
Data Fields
original: string - Original textcorrupted: string - Text with injected errorstarget: string - Cleaned target texttags: Sequence[string] - Content classification tagssource: string - Source file name
Data Splits
- Train: 22 examples
- Test: 6 examples
Dataset Creation
Curation Rationale
This dataset was created to provide synthetic data for training error correction models from user-provided documents.
Source Data
The data was generated from user-uploaded documents in .txt, .csv, .md, or .jsonl formats.
Annotations
Annotations were automatically generated through:
- Text normalization (simulated cleaning)
- Controlled error injection based on configurable parameters
- Content-based classification
Personal and Sensitive Information
All processing occurs locally in the browser. No data was uploaded to any server.
Considerations for Using the Data
Social Impact of Dataset
This dataset enables the creation of error correction models for various text domains.
Discussion of Biases
The error patterns are synthetic and may not perfectly represent real-world error distributions.
Other Known Limitations
- Synthetic errors may not capture all real-world error patterns
- Limited to text-based errors (no formatting or layout errors)
Additional Information
Dataset Curators
Generated by TYPE/RIGHTER PWA by webXOS
Licensing Information
MIT
Citation Information
@misc{typerighter2026,
title={TYPE/RIGHTER Synthetic Error Correction Dataset},
author={TYPE/RIGHTER PWA},
year={2026},
url={https://github.com/typerighter}
}
Contributions
Thanks to the user who generated this dataset using TYPE/RIGHTER.
Error Distribution
- Keyboard Adjacent Errors: 20%
- Case Corruption: 15%
- Symbol Insertion: 10%
- OCR Line Noise: 10%
Generated on
2026-01-07T01:04:58.601Z
Generated by TYPE/RIGHTER • Offline-First PWA • Privacy by Design • webXOS 2026
- Downloads last month
- 16