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Initial commit: HF Thumbnail Crafter v1.0
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# HF Thumbnail Crafter - Session Logs
## Session 2025-11-21: Canvas Header Polish & Sidebar Icon Replacement
### Session Summary
Completed Phase 4 (Canvas Header) with polished hover states, smooth transitions, and animated button expansions. Replaced all Lucide sidebar icons with custom Figma-exported icons featuring proper default and selected states.
### Changes Made
#### 1. Canvas Header Hover States βœ…
**Components Modified:** `BgColorSelector.tsx`, `CanvasSizeSelector.tsx`
**Removed hover animations:**
- Removed text expansion animation on hover from CanvasSizeSelector
- Text labels now only appear when option is selected
- Added subtle `#f0f2f4` hover background to both components
**Updated transitions:**
- Changed from `0.2s` to `150ms ease-in-out` for consistency
- Applied to both background color and canvas size selectors
#### 2. Dimension Text Opacity βœ…
**Component Modified:** `CanvasSizeSelector.tsx`
- Set dimension text (e.g., "1200x675") to **80% opacity** for better visual hierarchy
- Improves readability while maintaining design aesthetic
#### 3. Canvas Area Transitions βœ…
**Components Modified:** `Canvas.tsx`, `CanvasContainer.tsx`, `CanvasHeader.tsx`
**Canvas transitions:**
- Width and height animate smoothly with `150ms ease-in-out`
- Background color changes instantly (no transition) as requested
- Overflow hidden prevents layout shift during animation
**Container transitions:**
- Added `all 0.15s ease-in-out` transition to canvas container
- Header position adjusts smoothly when canvas size changes
#### 4. Animated Button Expansion βœ…
**Component Modified:** `CanvasSizeSelector.tsx`
**Three-part animation system:**
1. **Width expansion/contraction:**
- Unselected: `minWidth: '38px'` (icon only)
- Selected: Expands to fit icon + text
- Transition: `150ms ease-in-out`
2. **Text fade-in/fade-out:**
- Unselected: `opacity: 0`
- Selected: `opacity: 0.8`
- Transition: `150ms ease-in-out`
3. **Text slide-in effect:**
- Unselected: `translateX(-10px)`
- Selected: `translateX(0)`
- Transition: `150ms ease-in-out`
**Implementation details:**
- Text span always rendered (not conditional) to enable smooth transitions
- Button `justifyContent` switches between `center` (unselected) and `flex-start` (selected)
- Padding adjusts dynamically: `9px` unselected, `10px` selected
- All animations synchronized for smooth, professional effect
#### 5. Sidebar Icon Replacement βœ…
**New Icon Components Created:**
- `IconLayout.tsx` - Layout/grid icon with default (#545865) and selected (white) states
- `IconText.tsx` - Text "T" icon with default and selected states
- `IconImage.tsx` - Image/photo icon with default and selected states
- `IconHuggy.tsx` - Huggy mascot icon (single state as requested)
**Component Modified:** `Sidebar.tsx`
- Removed Lucide React imports (`Layers`, `Smile`, `Image`, `Type`)
- Replaced with custom Figma-exported icon components
- Icons loaded from localhost Figma MCP server URLs
**Icon Implementation Pattern:**
```typescript
interface IconProps {
selected?: boolean;
}
export default function Icon({ selected = false }: IconProps) {
const imgDefault = "http://localhost:3845/assets/[hash].svg";
const imgSelected = "http://localhost:3845/assets/[hash].svg";
return (
<div style={{ position: 'relative', width: '32px', height: '32px' }}>
<img src={selected ? imgSelected : imgDefault} />
</div>
);
}
```
**Huggy Icon Fix:**
- Initially missed `display: 'contents'` CSS property on Face container
- This property makes container transparent in layout, allowing children to position correctly
- Fixed by adding `display: 'contents'` to Face container div
### Files Modified
- `src/components/CanvasHeader/BgColorSelector.tsx`
- `src/components/CanvasHeader/CanvasSizeSelector.tsx`
- `src/components/CanvasHeader/CanvasHeader.tsx`
- `src/components/Canvas/Canvas.tsx`
- `src/components/Canvas/CanvasContainer.tsx`
- `src/components/Sidebar/Sidebar.tsx`
- `src/components/Icons/IconLayout.tsx` (created)
- `src/components/Icons/IconText.tsx` (created)
- `src/components/Icons/IconImage.tsx` (created)
- `src/components/Icons/IconHuggy.tsx` (created)
- `PROJECT_PLAN.md` (updated)
### Test Results
βœ… Build successful without errors
βœ… Dev server running at http://localhost:3001/
βœ… All hover states working smoothly
βœ… Canvas size changes animate beautifully
βœ… Background color changes instantly
βœ… Button expansion animations synchronized perfectly
βœ… All sidebar icons display correctly with proper states
βœ… Huggy mascot icon renders correctly
### Phase Status
**Phase 2: Core UI Structure** - βœ… Fully Complete (with custom Figma icons)
**Phase 4: Canvas Header** - βœ… Fully Complete (with polished animations and transitions)
### Next Session
Ready to proceed with **Phase 5: Layout Feature** - Pre-designed layout templates with floating menu component.
---
## Session 2025-11-20: Text Editing Bug Fixes
### Session Summary
Fixed critical text editing issues and improved the text feature implementation. The main focus was resolving the missing bounding box problem and improving text editing behavior.
### Issues Addressed
#### 1. Delete Key Behavior βœ…
**Problem:** When editing text, pressing Delete/Backspace would delete the entire text object instead of individual characters.
**Solution:** Added context-aware delete key handling in `App.tsx`:
```typescript
// Check if user is editing text
const isEditingText = objects.some(obj => obj.type === 'text' && obj.isEditing);
// Delete selected object (only when NOT editing text)
if ((e.key === 'Delete' || e.key === 'Backspace') && selectedId && !isEditingText) {
e.preventDefault();
deleteSelected();
}
```
#### 2. Missing Bounding Box (Critical) βœ…
**Problem:** Transformer/bounding box not appearing when text objects were selected. Console showed `Node: undefined` repeatedly.
**Root Cause:** In `Canvas.tsx` line ~286, refs were passed as objects instead of callback functions:
```typescript
// BROKEN:
shapeRef={{ current: shapeRefs.current.get(obj.id) || null }}
```
This created new objects on each render but never actually stored the node references.
**Solution:** Implemented callback ref pattern:
```typescript
// FIXED:
shapeRef={(node: Konva.Node | null) => {
if (node) {
shapeRefs.current.set(obj.id, node);
} else {
shapeRefs.current.delete(obj.id);
}
}}
```
**Additional Changes:**
- Updated type definitions in all components to accept both callback and RefObject refs:
```typescript
shapeRef?: ((node: Konva.Node | null) => void) | React.RefObject<Konva.Node>;
```
- Updated `TextEditable.tsx`, `CanvasObject.tsx`, and `ImageRenderer` to handle both ref patterns
#### 3. Duplicate/Transparent Text During Editing βœ…
**Problem:** Half-transparent text showing behind textarea during editing, creating visual duplicates.
**Solution:** Changed text opacity to 0 during editing in `TextEditable.tsx`:
```typescript
<KonvaText
// ... other props
opacity={object.isEditing ? 0 : 1} // Completely hide during edit
listening={!object.isEditing}
/>
```
#### 4. Textarea Rendering βœ…
**Problem:** Initial attempt to render textarea inside Konva tree caused errors ("Konva has no node with the type textarea").
**Solution:** Moved textarea rendering completely outside Konva tree in `Canvas.tsx`:
```typescript
{editingText && (
<textarea
ref={textareaRef}
value={editingText.text}
// ... positioned over canvas using fixed positioning
/>
)}
```
### TypeScript Fixes
Fixed multiple TypeScript compilation errors:
- Removed unused imports (`useState`, `getCanvasDimensions`, `KonvaText`)
- Removed unused variables (`editingTextId`, `setEditingTextId`)
- Removed `onTextChange` prop (no longer needed, handled directly in Canvas.tsx)
- Fixed union type handling in `useCanvasState.ts` using `DistributiveOmit` type
- Fixed type assertion in `updateSelected` function
### Files Modified
- `src/App.tsx` - Delete key behavior
- `src/components/Canvas/Canvas.tsx` - Callback refs, textarea rendering, transformer updates
- `src/components/Canvas/CanvasObject.tsx` - Ref handling, removed unused props
- `src/components/Canvas/TextEditable.tsx` - Opacity handling, ref pattern
- `src/hooks/useCanvasState.ts` - DistributiveOmit type, type assertions
- `src/types/canvas.types.ts` - (already had `isEditing` and `isFixedSize` properties)
### Test Results
βœ… Build successful without errors
βœ… Dev server running at http://localhost:3000/
βœ… Bounding box now visible when selecting text objects
βœ… Delete key works correctly in both contexts
βœ… No duplicate/transparent text during editing
βœ… Real-time font size adaptation working
βœ… Text position remains stable between edit/view modes
### Current Feature Status
**Phase 9: Text Feature** is now **Core Complete**:
- βœ… Text creation with button and 'T' keyboard shortcut
- βœ… Stage 1: Auto-growing text box on initial creation (68px default font)
- βœ… Stage 2: Fixed-size box with dynamic font scaling after first transform
- βœ… Real-time font size adaptation while typing
- βœ… Transformer/bounding box with blue border and white-filled corner handles
- βœ… Drag, scale, rotate functionality
- βœ… Double-click to edit
- βœ… Context-aware delete key
- ⚠️ Text toolbar (Phase 10) - Still TODO
### Next Session
Start with **Phase 4: Canvas Header** - Implement background color selector and canvas size selector controls.
---
## Session 2025-11-20 (Continued): Additional Text Feature Refinements
### Additional Issues Fixed
#### 5. Text Scaling on Transform βœ…
**Problem:** When scaling up a text object, the font size would revert to default after releasing the mouse.
**Root Cause:** The `fontSize` property wasn't being updated during transformation - only width/height were changing.
**Solution:** Modified `handleTransformEnd` in Canvas.tsx:
```typescript
// Handle text objects: scale fontSize and mark as fixed size
if (obj.type === 'text') {
// Use the smaller scale factor to maintain readability
const scaleFactor = Math.min(scaleX, scaleY);
const newFontSize = Math.max(10, obj.fontSize * scaleFactor);
return {
...updated,
fontSize: newFontSize,
isFixedSize: true
};
}
```
**Behavior:** Font size now scales proportionally with the text box during transformation (minimum 10px).
#### 6. Live Bounding Box Resize While Editing βœ…
**Problem:** When deleting letters, the bounding box didn't shrink to hug the content, leaving empty space.
**Solution:** Modified `handleTextareaChange` in Canvas.tsx (lines 166-168):
```typescript
// Always auto-grow/shrink box while editing (live resize)
const newWidth = Math.max(100, tempText.width() + 20);
const newHeight = Math.max(40, tempText.height() + 10);
```
**Behavior:** Text box now dynamically resizes in real-time as you type or delete characters.
#### 7. Cursor Position on Double-Click βœ…
**Problem:** When double-clicking text to edit, all text was selected instead of placing cursor at click position.
**Solution:**
1. Added `calculateCursorPosition` helper function in Canvas.tsx (lines 19-55)
2. Updated `handleDoubleClick` in TextEditable.tsx to capture click coordinates
3. Modified textarea focus logic to set cursor at calculated position
**Behavior:** Cursor now appears at the character closest to where you clicked.
#### 8. Text Hint Box Positioning βœ…
**Problem:** Text hint box appeared in the middle-right of sidebar instead of next to the Text button.
**Solution:** Repositioned hint box in Sidebar.tsx:
- Moved `relative` positioning to inner sidebar container
- Positioned hint box absolutely with `left-[calc(100%+4px)] bottom-[5px]`
- Added 4px gap between sidebar and hint box
**Behavior:** Hint box now appears directly to the right of the Text button at the same vertical level.
### Files Modified
- `src/components/Canvas/Canvas.tsx` - Text scaling, live resize, cursor positioning
- `src/components/Canvas/TextEditable.tsx` - Capture click coordinates for cursor
- `src/components/Canvas/CanvasObject.tsx` - Updated type signatures for cursor positioning
- `src/components/Sidebar/Sidebar.tsx` - Hint box positioning
### Test Results
βœ… Font size scales proportionally when transforming text objects
βœ… Bounding box shrinks/grows live while editing
βœ… Cursor appears at exact click position on double-click
βœ… Text hint box aligned with Text button
βœ… All buttons in sidebar maintain consistent width
### Phase 9 Status
**Phase 9: Text Feature** is now **Fully Complete** with all refinements:
- βœ… All core functionality working
- βœ… All edge cases handled
- βœ… All UX improvements implemented
### Next Session
Ready to proceed with **Phase 4: Canvas Header** - Implement background color selector and canvas size selector controls.
---